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7.31.2010

I get by with a little help from my friends.


First, some good great news. ^_^ Free2WinGames.com is listed as the Top Gaming Blog on fuelmyblog!!!

WOOHOOOO!!!!!!

AND it's the top blog in "free games" on NetWorked Blogs!! Isn't that awesome? I think it's awesome.

It's awesome!!

Feel free to take a moment and dance in your chair with me. ^_^



All better now? Okay, well here's the not-so-good news. Despite the fact that this blog is slowly creeping up rankings in various directories, the number of daily visitors is staying the same. There was a HUGE rush when Pogo linked to the Poppit! review, but that's completely died out now. Current average is 43 visits a day, and the numbers are going down, not up. =(

Here's what I'm doing to try and get more people interested:
  • Posting in appropriate facebook groups (Slingo guides to Slingo fans, etc)
  • Tweeting links a few times each day
  • Looking for places to guest post
  • Commenting on gaming blogs. NOT spam. Spam is bad. >_<
  • Picking one post each day and using all of the Share features on it.
In other words, I'm not sitting on my thumbs and wondering why people aren't flocking to my blog. ^_^ I know that it takes time and effort. I knew that when I started blogging.

But what I didn't know, (and this may sound naive) is how important you are. You are more than "just" a reader! You cheer me on in Twitter when I get discouraged. You help me dig into games and figure out how the scoring works. You post comments to let me know that you learned something new. Or maybe you say nothing at all and just share a link with a friend.

The point is, you are important! A blogger without readers is pretty useless. *^_^* But it's also hard to keep blogging without an income, and that's why I need your help.

If you remember from the first Sunday Reader, I mentioned that one of my goals is to get sponsors. Well, I kinda need more traffic in order for any sites to consider a sponsorship. ^_^ And yes, you can help! See the green toolbar at the bottom of the page? There's a button with a plus sign and says "Share."

When you click "Share," a little window slides up.


Clicking any of those options will open a new window for you. If you click "Facebook," a window will pop open with a link to the post already on it. You can add a message if you want, or hit send and the link is published to your wall. You don't have to leave the blog to share posts! ^_^ I really like that feature.

You can use as many share features as you like! The one thing that I ask is that you only do this for posts that either A: You really like. Or B: You think someone might find it useful. As much as I need traffic, I don't want you to plug a post out of pity.

If you're feeling super-helpful, here are some other things you can do. ^_^ In the sidebar there are a bunch of little graphics under the "Plug me!" category. The top 5 graphics are all sites where you can either vote for my blog, submit a link, or leave a rating. The more votes/ratings I get, the higher I'll be ranked and there's a better chance people will see me. I've met some neat bloggers through fuelmyblog and BlogCatalog. I highly recommend them.

I really want to keep writing, but I need some help. If things don't improve, eventually I'll have to cut down on posts, and/or shut down entirely. I really, really don't want that to happen. There's a lot of potential here. I just need a little help from you, my friend. ^_^

Love
~Mira

Double Trouble - No, not the Olsen twins!


Double Trouble is a game of chance at GSN Oodles. You can play for Oodles three times a day, or practice (no Oodles) as many times as you want!


First you pick whether you want to do 10, 15, or 20 rolls. At any time you can cash out and keep your winnings. I'm not very lucky with this game, so I always pick 10 rolls. *^_^*

Now throw the dice!

Big money! Big money!

Each round you score the face value of the dice. The Joker counts as a one, and the GSN logo counts as a six. You want a few Jokers, but no more than 3!
  • 1 Joker = no bonus
  • 2 Jokers = double points each roll
  • 3 Jokers = triple points each roll
  • 4 Jokers = GAME OVER!
Having two Jokers is pretty nice. ^_^

Huzzah for double scores!

The downside is that you have a chance of rolling double Jokers, which makes for an instant fail

Dangit!

For some reason this seems to happen a lot. =( I hate it.

On the opposite end, if you roll double sixes (the GSN logo) you get 100 Oodles!!!

WOOHOOO!!

Whenever you roll doubles you MUST roll again! You can't cash out! And as I woefully discovered, if you roll 3 doubles in a row then it's game over. I guess you really can have too much of a good thing. :(

The only thing that can save you is if you roll doubles on your last turn. There's no forced roll when you're out of turns. ^_^

My luck is pretty sparse, so I always cash out once I get a third Joker. Every time I try to push it just "one more roll," I bust.


Final Rating

Double Trouble at GSN Oodles is an easy, quick game. I like both of those qualities. ^_^ The downside is that you can only play for Oodles 3 times a day. I'd be much happier if it was, oh, 10 times a day. But it's still fun!

3.5 stars for a fun, but no frills game. What would you rate it?


Similar Games

If you like Double Trouble, well... Okay, I haven't reviewed any other games like it yet. *^_^* Instead, here are a few games I like!

7.29.2010

KadoKado - Brought to you by the letter, "K."


KadoKado is an amazing, AWESOME international game site. Created by Motion Twin in 2003, KadoKado was originally written in French! They're still in the process of translating everything, so don't be surprised if you catch a random bit of French here and there.

Oh! And there are zero ads on KadoKado! Each day you'll get four green gems. (Gems act like game tokens.) Green gems are good for one day only and any leftovers will vanish. If you want to play more then you can buy orange gems! Orange gems never expire and you can buy them with Kado points, Paypal, or by phone.

You're limited to one account at KadoKado. If you don't understand why they limit you to one account, check out this post. ^_^


Layout

The layout at KadoKado looks great! However, navigating it isn't 100% intuitive. I suggest exploring so you can figure out how everything is connected. There aren't a ton of pages, so once you understand how to reach your destination, it's easy to find it again. ^_^


Games

KadoKado has an extensive library of 70 games. They're divided into two categories: action (39 games) and puzzle (31 games.) A third category, favorites, lets you add your favorite games so they're all in one spot. Very handy!

These are a few of my favorite things..

I prefer puzzles over action, but all are well made.

18 of the games are free, but the rest you'll need to unlock with Kado points or by earning VIP status. Games cost anywhere from 20 Kado points to 10,000!!! (Most are 20.)


Kado Points

You probably figured out that Kado points are the currency in KadoKado. ^_^ There are four ways to earn them.
  1. Games
  2. Stars
  3. Rankings
  4. Clans
Each of these parts is a little tricky to explain, so stick with me.

1. Games. Every time you play a game on KadoKado, you're issued a challenge. (They call it a contract, but I think that sounds scary.)

I <3 Cooking Lili!

In the picture above, I need to score 24,000+ points to earn 4 Kado Points. The score you need to beat AND the reward is random.

I really, really <3 Cooking Lili!

This time I need to score 18,000 or higher and I'll earn 42 Kado points! Fascinating!

2. Stars are like trophies. You can win one per game per "Kalendar period," which is 14 days. A green star is worth 10 Kado points. Orange stars are 50 Kado points, and red stars are 100 Kado points.

Once you gain a star, the only way to lose it is by reaching the next star level. So if you have a red star, you're at the top.

At the end of the Kalendar period, KadoKado shuts down for a few hours and the stars are converted into Kado points.


3. It took me a while to understand rankings. Now that I get it I think it's awesome. ^_^

On each game you start out as a Newbie. If you're in the top 3,000 players for that game by the time the Kalendar period ends, you'll go up in rank and earn 100 Kado points. To reach the next rank you need to be in the top 2,000 players.

Impressive!

Here's where I got confused. *^_^* I thought there was one high scores list and the range of qualified players just got smaller and smaller.

Nope! There are a total of nine high score lists for each game! In the first rank you're competing against other Newbies. In the second rank you're competing against only Confirmeds, and so on. And if you're awesome enough to be the top player in Gold ranking, then you enter the Paradise rank, where only the best of the best go.

Since the score needed for the next rank is determined by a range of players, the score you need to beat constantly changes. As the Kalendar period progresses, more people will have higher scores, so keep an eye on your rankings! If it says "OK" then you'll go up in rank at the end of the period.

You have a lot of work to do, missy!

Of course, the challenge isn't over once you reach Paradise level! At the end of the Kalendar period, the best player in each game get a feather. The person with the most feathers gets 100,000 Kado points!


4. Clans are something I haven't tried yet, but they seem fun. ^_^ You can fight other clans or work on group missions. Fighting is done through the games! One clan attacks and picks a game. Whichever clan has the highest score at the end of 12 hours is declared the winner!

At the end of the Championship period (28 days) the top 500 clans get Kado points. The number one clan gets 600,000 Kado points split between their players!


Prizes

At KadoKado you earn prizes with Kado points. The prizes are Amazon gift certificates!
  • $6.50 = 30,000 points
  • $20 = 80,000 points
  • $65 = 250,000 points
And uh.. that covers it. ^_^


VIP

When you buy orange gems for the first time you automatically hit VIP level one. There are a total of three VIP levels, but to reach levels 2 and 3 you have to fill a loyalty card.

Almost there!

You get one stamp for every 30 orange gems that you buy, so you need 300 orange gems to reach level 2. Once you're there you'll get a second loyalty card to complete.

Pretty blue!

This time every 60 orange gems that you buy equals one stamp. This means you need 600 orange gems to reach level 3! But what do you get for being a VIP anyway?
  • Level 1: Double Kado points for completed challenges, VIP stats page, stats for previous periods, and a new banner at the top of the page.
  • Level 2: All of the bonuses from level 1, five daily green gems instead of 4, access to a VIP 2 game, previews of new games, and a new banner at the top.
  • Level 3: All of the bonuses from levels 1 and 2, access to a VIP 3 game, and a new banner at the top.
I usually play free whenever I can, but I uh, convinced myself that a one-time purchase made sense. ^_^ Here's why.
  1. You don't get sucked into a recurring monthly fee.
  2. Orange gems never expire, so you can play (or wander off) whenever you want.
  3. Once you earn a VIP level, the perks never go away.
  4. Double Kado points forever? Why yes, thank you!
Additionally, the orange gem system is budget friendly. If you don't have much time to play, a purchase of 120 gems might last you a long time. (120 gems is roughly $6, depending on the exchange rate. That's 5 cents a play!)

If money is really tight, you can trade in 30,000 Kado points for 100 orange gems. That works too. ^_^


Community

KadoKado doesn't have a chat system, but they do have a great forum! For 500 Kado points you can get a Forum Pass so you can make posts. If you're lucky you can get that many points in a week or two of free play.

The forum is very active and there are threads dedicated to each game on the site! I wish I had more spare time because it looks like a fun place. ^_^

The Motion Twin facebook page is partially in French, but they have an English Twitter account, @MotionTwin_en. I found one user-made KadoKado facebook page which is also in French. Who wants to make an English page? Any volunteers?

Ah well. You can share your love of KadoKado by telling your friends! Each player gets a sponsor link. Whenever someone you sponsor buys orange gems, you get gems too! It's 20% of however many they bought. So if someone purchased 120 orange gems, that means you'd get 24 orange gems for free. Not bad at all!


Final Opinion

I absolutely love KadoKado! The games are fun, cute, and quick. ^_^ There are no ads to slow me down, and I love that I can pay for what I'll use instead of getting a monthly contract.

Every day I swing by for my green gems. But most of the time I end up playing a lot longer. *^_^* It's a great site! If you want to friend me my account name is MiraHope. Tell me what your name is so I can add you too!

Any questions?

7.27.2010

Para-Dice - One game. 3 ways to play!



Para-Dice is a single-player Slingo game. It's basically Yahtzee with a different name. ^_^ I wasn't sure I'd like it, but it turned out to be a lot of fun!


The Basics

Each game has 13 rounds. You have 5 dice and you get 3 rolls each round to create the best hand possible. "Keep" a die by clicking and dragging it to the side.


Points are pretty simple. There are thirteen categories and you mark one each round. The top half only scores the dice for that category. For example, if you ended up with a one and 4 sixes, marking the ones row would earn 1 point. On the other hand, if you marked the sixes row you'd earn 24 points!


If you get 63+ points from the top section alone then you'll pick up 35 bonus points!

The bottom section is a little more complicated.
  • 3 of a Kind = Requires at least three identical dice. The face value of those dice plus the remaining two dice is your score. Aim for 3 fives or 3 sixes.
  • 4 of a Kind = Requires at least four identical dice. The face value of those dice plus the remaining die is your score. Aim for 4 fives or 4 sixes.
  • Full House = 25 points. You need three of a kind AND a pair of dice.
  • Small Run = 30 points. Must have at least 4 dice in sequential order. Such as 1, 2, 3, 4.
  • Large Run = 40 points. Must have all 5 dice in sequential order. Such as 2, 3, 4, 5, 6.
  • All Five = All 5 dice are the same number. This is always 50 points, no matter what numbers are on the dice. 
  • Chance = Face value of all dice.
If this is too confusing, here's a cheat sheet.

Okay, that's pretty handy. Thanks! ^_^

IMPORTANT: If you mark a category but don't meet the requirements, you'll score 0 points. You can't undo misclicks, so be careful!


Triple The Fun

Para-Dice has a few unique features. First off, you can play 1-4 columns at a time. The benefit of playing multiple columns is that the games last a lot longer, so you'll get fewer commercials.

Next, there are three different ways to play.

Ooooh!!

In normal play you pick which category you want to score in each round.


Since you have more control over your score, you should see the highest numbers in normal mode.

Nice!

Each point is worth 100 Slingo coins. ^_^

The next option is playing Top to Bottom. This means that you start at the top category and work your way down. Since you can't pick the best category to fit what you rolled, expect to score a lot of goose eggs.

Ouch.

On the upside, you'll earn more Slingo coins for your trouble!

Yay!!

Each point in top to bottom mode is worth 250 Slingo coins!

Lastly, you can play left to right. This just what it sounds like. ^_^ You play columns from left to right!


Once again, since you can't pick the best category for your rolls, expect to see a LOT of zeros.

That's not very good.

In my opinion, playing left to right is just as difficult as playing from top to bottom. (And gets kinda boring.) But for some reason each point is only worth 150 Slingo coins. Go figure.


Tips & Tricks

1. If you're using "normal" play, keep an eye out for any roll with at least 2 sixes or 2 fives. Try to build them into 3 or 4 of a kind to maximize your points.

2. Another tip for "normal" play is to try and spread out your scores in the top half. Remember, whenever you score 63 in the top section, you earn another 35 points! Create a "waste" column for your low scores.

3. Runs are tricky, but they're AWESOME for points! Look for starter sets like "234" or "345." Since those numbers are in the middle you have a good chance at turning them into at least a small run.

4. Maximize the Chance category. On the first roll keep all of the sixes and fives. On the 2nd roll keep the sixes, fives, and fours. Anything lower than that has a 50% chance to come out as a higher number on the final roll.

5. Rolling a Full House is tricky when you're playing top to bottom or left to right. You need a LOT of luck if you don't start out with at least one pair. But if you do end up pairless, roll everything again. Don't keep any of the dice. Odds are high that you'll get a pair on the 2nd roll. But if you keep a random die, you might not turn it into a pair.


Final Rating

The first time I played Para-Dice, I opted for "normal play" and I got pretty bored. Next I played "left to right," and that was definitely more interesting. But again, I got bored. (4 columns was too much for me.) Then I played "top to bottom," and man.. that was a hoot! I got a lot of laughs from trying to get the categories in the bottom half. ^_^

At the end, I must admit that I had a lot of fun with Para-Dice. I'm glad that I tried all three methods to see which one I liked best. Give it a shot!

4 out of 5 stars.


Similar Games

If you like Para-Dice, you might also be interested in some of these games.

7.26.2010

Winner chosen!!


Congratulations to emilyne! You won last week's comment contest!!! ^_^ The 2,000 GVs should be in your account within a few days.

Thank you to the eleven people who participated! Hopefully we can do another contest like this very soon. Like maybe.. tomorrow! Guess you'll have to come back and find out. ^_~

The subscribe contest is open for a few more days. Don't forget that you can get extra entries by posting on facebook, MySpace, and Twitter!


The winner was picked by Randomizer.org.

7.25.2010

The Sunday Reader - Issue 3: Ethical Gaming part 1


eth-i-cal [eth-i-kuhl]
  -adjective
     Being in accordance with the rules or standards for right conduct.

gam-ing [gey-ming]
  -noun
     A competitive activity involving skill, chance, or endurance on the part of one or more persons who play according to a set of rules.


In a way, "ethical gaming" is slightly redundant. When you play by the rules then you're playing by the standards for right conduct. In other words, you're playing fair. You aren't tying a runner's shoes together or injecting a boxer's gloves with mercury. (I saw that one on CSI. ^_^)

All things being equal, people win or lose based on a combination of skill and luck. Regrettably, some people want to win, no matter what the cost is to others. That's part of what we're going to look at today: a common method of cheating and how it affects everyone else.

But first off, it's important for you to understand that the sites we play and enjoy are actually businesses.


Gaming is a Business

When I sit at my computer playing Poppit! at Pogo it's easy to feel like I'm the only one around. I can't see the people working to keep the website up. I can't see the people spending hours upon hours making new games for me to try. I can't see the customer support people sorting through hundreds of queries every day.

All I see is the game. And since I don't see the people involved in the process, I don't think about them. Pogo is just one giant entity in my mind. It's like the blob. ^_^

The truth is that the game sites we enjoy depend on us for their income. Here is an incredibly simplistic graph to show you what I mean.


Remove any part of the cycle and the whole thing falls apart. Without income the site will crumble. If that's too altruistic for you, how about this. ^_^ Less income for them means fewer prizes for you!

Now that we've got that covered, let's tackle the next bit.


What You Agreed To

Whenever you make an account on a game site you have to agree to their Terms of Service. It's the huge wall of text that you probably looked at, choked, and then clicked the button to say that you read it.

Look familiar?

There are 6 more pages of that for iWon's Terms of Service! Is it any wonder that most of us don't read these things?

The downside is that once you say you've read it, you can't plead ignorance if you get caught breaking their rules. So I dug through the terms of service for all twelve game sites listed in the sidebar and searched for some common rules. You can thank me by sharing my site with everyone you know. ^_~ (No gifts of fruitcake, please!!)

Among other things, you agreed that:
  • You are responsible for everything that happens on your account.
  • You will not cheat or give yourself an unfair advantage.
  • You will not use programs or hacks to manipulate the games.
And much much more. If you get caught breaking these rules, they will close your account. Heck, most of the terms of service state that they can close your account for any reason. So don't give them a reason to want you out of there. ^_^

Also, if you play one of seven sites, you agreed that you would make only one account. Many people think that it's a "victimless" crime to have multiple accounts on the same site, but this isn't true.


Multiple Accounts

If a site says "one account per person," they mean one account per person. Not one per email. Not one per imaginary friend. One account per actual still-alive-and-not-in-a-coma person. Sites have this rule because they want everyone to have an equal chance.

Are you biting your thumb and wondering if you unknowingly broke this rule? ^_^ Well here's the list of sites that allow only one account per person. Included is a brief explanation as to why it's limited.
  • Club Bing - Earn prizes with tickets. Some games have a daily ticket limit.
  • FreeSlots - Limited sweeps entries. (10 per person per day.)
  • Gamesville – Eases customer service issues and simplifies tax stuff. (Read more.)
  • GSNOodles - Earn prizes. Play daily trivia to earn extra Oodles.
  • KadoKado - Get 4 free game plays each day.
  • Spigo - 6 daily scratch cards with prizes up to $200
  • Winster - Earn prizes. Get 200 free spins each day.
You can see how using multiple accounts would give someone an unfair advantage. On Spigo alone they would double their chances of winning money! That's why these sites have the "one account per person" rule in the first place; they want the games to be fair.

Some people think they're being clever and say, "Well I don't do that! I just play my family's accounts for them because they're busy. It's still one account per person!"

Wrongo!

If you are playing more than one account when a site says "one per person," then you are cheating. You are literally stealing from them. In addition to being illegal, this is against the freeple code of ethics and is seriously uncool.

Sites like KadoKado and Winster limit the number of free plays because they want you to buy more gems/spins. KadoKado in particular has zero ads, which means that their only source of income is from people buying more gems.

Think of free samples in a grocery store. They're available because the store wants to encourage you to buy the full product, right? They don't want you to pick up the entire sample tray of pita chips (with hummus) and walk off with a free meal!

By using multiple accounts at KadoKado and Winster, you're essentially saying, "You know, I really like your site and I want to keep playing. But dangit, I don't want to pay for it. Let me just grab another sample account."

In addition, KadoKado, Winster, Club Bing, and GSNOodles are all sites where you play to earn prizes. They have to keep everything balanced. You see, every game site has a budget for what they can afford to give away. (AND for paying their employees. Don't forget that part!) I think we can agree that one person seeing the same ads four times is not the same as four people looking at ads. Using multiple accounts negatively affects their advertising revenue, because you simply aren't multiple people.

And remember that graph at the top? Less income means they can't pay as many staff members, which means game updates will become less frequent. If they want to keep all of their staff members, then they may have to change how prizes work.

Oh, and if you get caught using multiple accounts you will lose all of the accounts and forfeit any prizes you may have won. Yes, this means they have the legal right to take back any prizes you gathered from cheating. So not only are you forever banned from playing games, you also lost the prizes too. Sounds like a great risk, doesn't it?

When a site says "one account per person," they say it for a reason. They're trying to maintain a balance between revenue and prizes, and also keep the game fair to everyone.


This is only the first discussion on ethical gaming. Parts 2 and 3 will be posted in future issues of The Sunday Reader. (I feel like I should be wearing a velvet bathrobe, sitting in a formal armchair and smoking a pipe.)

I realize that some people may disagree with what I've said. All debate is welcomed, but you must keep things civil. Any posts that insult me or another commenter will go bye-bye. ^_^

     

    Updated on Nov 10th, 2010, to include Gamesville’s new policy.

    7.23.2010

    Chicktionary - No roosters allowed.


    Chicktionary is a word game on Club Bing. ^_^ Club Bing is a site where you earn prizes. The entire point of the site is to get people to use the Bing search engine, so keep that in mind.

    It appears the Independence Day decorations are still up. ^_^

    Okay! You're at a hen house, and each hen holds a letter.

    Is "piarcvy" a word?

    Use your keyboard to arrange the letters in different ways. Each letter can only be used once. If you spell a recognized word, you'll see a green check mark by WORD.

    Everybody poops.

    Hit "enter" to submit the word, and you'll see it appear in the eggs. If your brain gets stuck, just hit shuffle to move the letters around. ^_^

    Indeed.

    There's no timer, so don't rush. And if you need help there are a few hints. ^_^

    You see, the full game window is actually like this.

    Whoa!

    Yup. There's a handy-dandy search engine attached to the game. Most of the words you submit will pop up in the search engine below. To be honest, I don't pay much attention to the results. However, if you use the hint button the game will give you a clue via the search engine. It's kind of fun sometimes. ^_^

    On the downside, not every word has a hint. ~_~ Once they're done you're on your own.

    When you can't think of anything else, click "Give Up." Once you give up for the round, you can't add any more words to the screen. It's a shame, because once you see some of the words you missed, you'll probably think of other ones. Ah well.

    The reward is in tickets. Most of the time I average about 12. Woohoo!


    Final Rating

    Chicktionary is a very basic word game. However, this is one of the few I've found that don't have a timer, which is nice. The hints are another neat aspect. But honestly, my favorite part is hitting the backspace and sending the letters back to the chickens. It's a must see. ^_^

    3 out of 5 stars.


    Similar Games

    If you like Chicktionary then you should definitely try one of these games!
    • Boggle Bash at Pogo - Make as many words as you can. Don't flip out in the Panic Flip!
    • Tumble Bees at Pogo - Make words to get honey for a hungry bear! (No, it isn't Pooh.)
    • I Thought I'd Reviewed More Word Games than This - Doh.

    7.21.2010

    Treasure Hunter - A true gem.


    Treasure Hunter is a beautiful game from Spigo. It's also incredibly addictive. The first time I played it I stayed up until 6 am!! *^_^*

    Unlike Turbo 21, (which is addictive because it's so dang fast) Treasure Hunter is addictive because it's simple to play, but hard to master. It's an intriguing cross between Tri Peaks Solitaire and Diamonds. There is a clock, but you can play at your own speed. No rush. ^_^

    Let's dig in, shall we?


    The Cards (Part 1)

    The deck is a standard 52 cards. You start with a pattern in front of you, a stack of cards face down, and one card face up all by its lonesome. This is the "waste" pile.

    What a waste. *Ba-dum-bum CHING!*

    The goal is to clear the pattern of all cards. Any card that is one rank higher or lower than the top card of the waste pile can be moved to the stack. Suit doesn't matter. It then becomes the *new* top card on the waste pile. ^_^

    In the above picture I could put either a 5 or a 7 on that 6 of hearts. If I played a 5, then I could play either a 4 or 6 on top of it. With me so far? Good!

    Now in this game, having the runs is a good thing! A run is when you play several cards in succession before you get stuck and have to flip over a card from the stack.

    Just looking at the cards showing, I would play them like this:

    5-4-5-6-7-8-9-10-J-Q

    A run of eight isn't a bad start! As you keep playing you'll learn how to make longer runs. It takes practice. ^_^

    If you remove all of the cards in the pattern before you run out of cards in the stack, you win the round! Woohoo!! But if you still have cards on the table when you flip over that last card in the stack, it's game over. Back to round 1 for you. :(

    Oh, and did I mention that there are dozens of patterns?

    Whoa...

    Oh yes. ^_^ Dozens and dozens of different patterns. Some are harder than others, but I love the creativity!

    Woof!

    You never know what you'll get. It's great. ^_^


    The Cards (Part 2)

    Now that we've focused on the numbers and how to make runs, it's time to explain this part. You may have noticed it lurking in the upper right-hand corner.

    What is that?

    This is your jewel box, and this is where the colors of the cards come into play. You start out with four colors: Red, yellow, black, and blue. Any time you play two cards of the same color in succession on the waste pile, a jewel of that color falls into the jewel box.

    For example, if you played a red Ace on top of a red King, a red gem would fall into the box. If you played a black Ace on top of that red King, no gems would appear.

    Let's say you continue the run of red cards. For each additional red card you would get another red gem in the jewel box AND one swap! Swaps are used in the jewel game, which I'll explain in a moment. ^_^

    As you progress through the rounds you'll get more and more colors to work with!
    • Round 5 - Pink
    • Round 9 - Grey
    • Round 13 - Purple
    • Round 17 - Green
    Once your jewel box is full and after you finish the current round, you get to play the jewel game!


    The Jewel Game

    When the jewel game starts the jewel box will take center stage. It's much easier to see that way. ^_^ Your jewel box may look something like this.

    Um.. Now what?

    This is where the Diamonds aspect comes in. Your goal is to turn all of the tiles gold. And the only way to do this is by getting three (or more) same-color gems in either a row or a column. Diagonals don't count.

    When you make a match the gems vanish, more gems fall down, and the tiles behind the match turn gold.

    Ah. A work in progress.

    And this is where the swaps come in! Every time you move a gem it's one swap. Unlike Diamonds, the gems don't have to create a match 3 in order to swap them. In fact, sometimes it may take 3+ moves to get gems in the right spots!

    For each round of cards you complete, you'll get a few swaps. The amount of swaps you get depends on how many Big gems you have. (More on that in a moment.)

    • 0 Big gems = 2 swaps per round
    • 1 Big gem = 3 swaps per round
    • 2 Big gems = 4 swaps per round

    These swaps definitely help, but you'll usually get the most swaps from the cards. (Remember, each same-color card played after the 2nd earns a gem and a swap! A run of five same-color cards earns four gems and three swaps!)

    Unless you have a ton of swaps banked, or a really awesome board, you'll probably run out of moves before the puzzle is completed. That's okay! Go back to the cards and try to earn more swaps. But most importantly, you must survive the round of cards to get back to the jewel box! If you lose then it's back to round one, and the jewel box empties.

    Which really sucks. >_<

    Let's be positive and say that you finish a jewel box. ^_^ What happens then?

    Well, the most common gems left on the board will fuse into one BIG gem!

    Pretty!!!

    The new Big gem floats down the screen and settles into a piece of jewelry.

    What is that? A decorative comb?

    Once you have three Big gems you earn a jackpot spin!! Sometimes it takes a while to earn those Big gems. A long while.

    Oh! And there are several jewel box patterns too.

    Ooohh!!

    Just to, ya know, keep you on your toes. ^_^

    Nice!

    That one is my favorite, but I rarely get it. =(

    IMPORTANT: Once you make a Big gem you will not lose it! Even if you die on the next round, you'll still have that gem. *Whew!*


    Jackpot

    Once the jewelry is complete and you have three Big gems, you get a jackpot spin! The cash prize is a progressive jackpot with a max pot of $200. Spigo (like most sites) doesn't post the odds for winning, but you can assume the odds aren't great.

    Since you probably won't win the cash prize, you want to win the most Spigos possible, right? But isn't the reward random?

    It's true that the spinning is random and you don't know where it will land. However, the Spigo awards are not random! They're based on the the gems in your jewelry! It's a little tricky to explain, so just stick with me.

    When you start the game and have zero Big gems, the jackpot "wheel" looks like this.

    That's not very exciting.

    That neon green box is the max Spigo award. When you get your first Big gem, the values change!

    Oooh! That's much better!!

    Here is the max Spigo award for having one of the following gems:
    • Red gem = 10,000 Spigos
    • Yellow gem = 12,500 Spigos
    • Black gem = 15,000 Spigos
    • Blue gem = 17,500 Spigos
    • Pink gem = 20,000 Spigos
    • Grey gem = 22,500 Spigos (unconfirmed)
    • Purple gem = 25,000 Spigos (unconfirmed)
    • Green gem = 27,500 Spigos (unconfirmed)
    At the end if you have three different color gems, Treasure Hunter goes by the gem that is worth the most. For example, if you had a yellow, red, and blue gem, then your max Spigo award is 17,500.

    If two of the gems are the same color, then the max Spigos are doubled! Two blue gems means a max pot of 35,000 Spigos!!

    Sweet!

    Now if you have three gems the same color, the Spigos are tripled! Three blue gems would have a max pot of 52,500 Spigos!! Sorry, no pictures of it. Getting three Big gems the same color is really hard. o_O

    Remember, you're not guaranteed to win the max Spigos pot. But you have some control over what it will be!


    Badges

    All Spigo games have four different badges to earn. Each badge has a 1-time prize of Spigos. (Darn.) For Treasure Hunter, these badges are:
    • Bling bling - Collect 20 large jewels for 10,000 Spigos
    • The sophisticated jeweler - Get a jackpot spin with 3 identical gems in the jewelry for 25,000 Spigos.
    • The persistent archaeologist - Get to round 35 and achieve a run of 20 for 50,000 Spigos!
    • I want one of each! - Get a large jewel of each of the 8 possible colors for 200,000 Spigos!!
    These are some tough challenges! On the upside, most of the challenges are spread across several games. Want to see my progress? ^_^

    I guess that's not *too* bad.

    Yes, despite my mad skills, I only have two of the badges. My longest run was 31, so "The persistent archaeologist" badge is halfway done. But I've never made it past round 17. Yipes.

    I've said it before and I'll say it again. I love challenges!! ^_^


    Tips & Tricks

    1. The hard part about this game is learning to balance runs (5-6-7-6) with matches (red card-red card). If you focus on runs you'll fly through the rounds, but it will take ages to fill up that jewel box. Conversely, if you focus on matches you may not even survive the first round!

    This is what most people get stuck on. Runs vs. matches. But really, there's a third factor that's extremely important. Revealing cards.

    If you're almost out of flips and you have one card holding down a pile three cards deep, you're pretty much screwed. It's not impossible to win, but it's nearly impossible. ^_^

    I now combine all three factors, in this order.
    1. Revealing as many cards as possible.
    2. Making matches that work for the jewel box pattern.
    3. Clear as many cards as possible with each run.
    Let me show you my least favorite pattern. ^_^

    Eek!

    As you can see, there are only two cards face up in this pattern. Each of those cards have a whopping fifteen cards pinned under them!

    With this pattern I focus completely on revealing cards. I'm in complete survival mode. *^_^* Let's say I've worked through it a tiny bit and have revealed a few more cards. In this scenario I have two options. 1. A run of two, which would make a match AND reveal one card. Or: 2. Play a single card that would reveal one card which is also pinning other cards.

    Option 2 is the better choice. The cards at the bottom of that pile are going to be hard to get to, and I don't want to wait until I'm almost out of flips!

    Since I changed my strategy I haven't died on this pattern a single time. I don't get many matches, but I make it to the next level. Previously I focused solely on runs and matches, and this pattern killed me almost every time.


    2. Making matches work for the jewel box is something that I'm still not great at. *^_^*

    New gems fall from the left and fill to the right. This means you can plan your jewel box puzzle before you get to it! Making every match you see *will* fill the jewel box quickly, but the result may be such a mess that it takes 50 swaps to complete.

    Look at the shape of the jewel box and think about where the next gems will fall. Maybe you want to avoid a match of red cards to wait for a match of blue cards. It's another aspect to consider.


    3. Avoid speed clicking. When you're tired, it's very easy to absently flip through cards. Then omg, wait!! That was the card you needed!! But you flipped right past it and there's no undo button. It sucks. Get in the habit of flipping cards slowly, especially on troublesome patterns. That one card can make or break you.

    However, if you're so tired that you can't hold your head up but you can't stop playing because you REALLY want that 3rd gem... Go to bed. You'll make silly mistakes and get frustrated if you push it. Get some sleep and tackle Treasure Hunter tomorrow. ^_^


    4. The first three times you play Treasure Hunter, you'll get wonderful, helpful tips as you play.

    To be honest, they usually annoy the tar out of most people. These helpful tips stay on the screen far too long and cover up the cards. (Tsk! Bad design!) Oh, and each time you clean out your cookies, you'll have to go through the annoying tips again.

    The easiest thing to do is close and reopen the game four times. On the 4th try you'll be helpful-hint free and can actually play! ^_^


    Final Rating

    There is a reason that Treasure Hunter is Spigo's most popular game. It's difficult and yes, often frustrating. But when you finally get that jackpot spin... What a rush!!

    Every time I sit down to play Treasure Hunter for "just a few minutes," I end up playing for well over an hour. The variety in patterns means that each game is a new experience and a unique challenge. I love that. ^_^

    Graphically, there are several small details that really stand out. The steam from the cup of coffee, and the reflection from the glasses both amaze me. Those two items aren't used in any way, but they're beautifully rendered. Things like that are a really nice touch on an already great game.

    I say it's 5 out of 5 stars. What would you rate it?


    Similar Games

    If you like Treasure Hunter as much as I do, then you might like some of these games too. ^_^
    • Merry Poppings at Slingo - Make your way through 10 levels with 9 different types of balloons designed to help and hinder you! (Harder than it sounds.)
    • Pyramid Solitaire at iWon - Find pairs that add up to 13 and clear the Pyramid!
    • Diamonds at Spigo - Move gems into matches of 3+ and watch the Spigos fly!


     

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